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Old October 29th, 2008, 09:40 PM   #301
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have you ever given that it any consideration?
no.

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Want to race?
yes ... your on 42"s right. v8
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Old October 29th, 2008, 09:41 PM   #302
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have you ever given that it any consideration?
Why?
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Old October 29th, 2008, 09:42 PM   #303
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am i way off by thinking about the sensors on this motor?
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Old October 29th, 2008, 09:42 PM   #304
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I hope it doesn't throw codes.
as far as the headers are concerned it wont.
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Old October 29th, 2008, 09:43 PM   #305
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am i way off by thinking about the sensors on this motor?
yes
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Old October 29th, 2008, 09:44 PM   #306
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after further review i see that its not such a huge matter to worry about. im not sure what i was thinking about but it seems to be a top notch build.
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Old October 29th, 2008, 09:45 PM   #307
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At this stage, no consideration.
I will cross that bridge if it shows up

Ryan if i can't beat you on the motor, Then i will spray it
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Old October 29th, 2008, 09:46 PM   #308
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At this stage, no consideration.
I will cross that bridge if it shows up

Ryan if i can't beat you on the motor, Then i will spray it
If I can't beat you .. I won't be surprised.
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Old October 29th, 2008, 09:47 PM   #309
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Ryan if i can't beat you on the motor, Then i will spray it


hahahha
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Old October 29th, 2008, 09:47 PM   #310
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after further review i see that its not such a huge matter to worry about. im not sure what i was thinking about but it seems to be a top notch build.

Where do you come up with this stuff?
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Old October 29th, 2008, 09:50 PM   #311
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after further review i see that its not such a huge matter to worry about. im not sure what i was thinking about but it seems to be a top notch build.
haha now thats funny
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Old October 29th, 2008, 09:53 PM   #312
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haha. i looked into other 6.0 installs on pirate and i see that its not a big deal on the header tube length. i guess its only on high power motors. not a stock motor. i guess theres not as many sensors on this motor as i thought.
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Old October 29th, 2008, 09:54 PM   #313
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haha. i looked into other 6.0 installs on pirate and i see that its not a big deal on the header tube length. i guess its only on high power motors. not a stock motor. i guess theres not as many sensors on this motor as i thought.
you read and guess too much
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Old October 29th, 2008, 09:56 PM   #314
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haha. i looked into other 6.0 installs on pirate and i see that its not a big deal on the header tube length. i guess its only on high power motors. not a stock motor. i guess theres not as many sensors on this motor as i thought.
Are you a engineer?
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Old October 29th, 2008, 09:59 PM   #315
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Are you a engineer?

nawh. just a guy that has to much time on his hands and reads.

im interested in this build though.


as for junked90xj

im guilty on all accounts.
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Old October 29th, 2008, 10:02 PM   #316
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wheelingmachine you find a job yet?
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Old October 30th, 2008, 07:51 AM   #317
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1.75" primaries.... 18" or longer is where these motors like to be. bigger displacement and higher rpms and you should consider 1.875" primaries. a "tri-Y" is the best for scavenging and there is a right and wrong way to make headers.... it goes according to firing order. lets see if I can explain it without drawing it out....

the cylinders are numbered as one being the drivers side front closest to the headlight. and then going back towards the driver 1-3-5-7. on the passenger side the front is 2 and it goes 2-4-6-8 8 beign at the back. in the tri-Y design you want 2 and 4 together and then 6 and 8 together and then they go to another collector that makes 3 "Y"s on one side, then on the drivers side 1 and 5 get merged and then 3 and 7 (different than the other side) and then finally to the third collector.

In reality where you dont care about the last 5-10hp a traditional header setup with 1.75" primaries at 18" (equal length is nice but not that critical for what we do) and firing into the collector in a circular pattern... a 3.0" collector is nice and even better when it reduces down to about 2.5" where they are together because that smaller diameter will increase the velocity of the exhaust gasses in that local area and help to create a better scavenging effect.

a cam, tuning, exhaust and valve springs can make just about any gen III-IV engine get over 450hp at th crank.

Now get this thing done already.... it's going to be too nice to take wheeling!
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Old October 30th, 2008, 08:44 AM   #318
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Now get this thing done already.... it's going to be too nice to take wheeling![/QUOTE]hats wha

I'm not going to worry about scraching or denting it or even if it rolls
Thats what we built it for.
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Old October 30th, 2008, 08:48 AM   #319
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1.75" primaries.... 18" or longer is where these motors like to be. bigger displacement and higher rpms and you should consider 1.875" primaries. a "tri-Y" is the best for scavenging and there is a right and wrong way to make headers.... it goes according to firing order. lets see if I can explain it without drawing it out....

the cylinders are numbered as one being the drivers side front closest to the headlight. and then going back towards the driver 1-3-5-7. on the passenger side the front is 2 and it goes 2-4-6-8 8 beign at the back. in the tri-Y design you want 2 and 4 together and then 6 and 8 together and then they go to another collector that makes 3 "Y"s on one side, then on the drivers side 1 and 5 get merged and then 3 and 7 (different than the other side) and then finally to the third collector.

In reality where you dont care about the last 5-10hp a traditional header setup with 1.75" primaries at 18" (equal length is nice but not that critical for what we do) and firing into the collector in a circular pattern... a 3.0" collector is nice and even better when it reduces down to about 2.5" where they are together because that smaller diameter will increase the velocity of the exhaust gasses in that local area and help to create a better scavenging effect.

a cam, tuning, exhaust and valve springs can make just about any gen III-IV engine get over 450hp at th crank.

Now get this thing done already.... it's going to be too nice to take wheeling!

Thanks for the winded explaination. (I just had to quote it)


So are you going to scrap them now that they're built all wrong John? You might need that 5-10 ponies against a stroker.
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Old October 30th, 2008, 08:50 AM   #320
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Thanks for the winded explaination. (I just had to quote it)


So are you going to scrap them now that they're built all wrong John? You might need that 5-10 ponies against a stroker.

I have something for you to stroke
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