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Old March 6th, 2007, 12:13 PM   #1
biohazardbill
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Default Graphics/Animation Guys (Flash maybe)

Ok... I am looking to create some animated images that include "fire". I have a small program that will do animated gifs for my purposes however the images are huge as they are 20 frames or so. I was thinking if I were to be able to do it in a flash format using vectors instead of bitmap images this would greatly reduce the file size. Does anyone have any idea or know where I could find a tutorial on how to create fire using vectors and multiple frames/layers? I looked on google and found nothing that I understand.
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Old March 6th, 2007, 01:40 PM   #2
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I have about 500mb of Fire movie files in quicktime format.

If you tell me what kind of look you want I can send you something you can import into flash
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Old March 6th, 2007, 01:52 PM   #3
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I have about 500mb of Fire movie files in quicktime format.

If you tell me what kind of look you want I can send you something you can import into flash

Not sure if that would be what I am looking for. I use a program called fire3 to create realistic fire on images. The problem is that when creating a gif it takes these bitmaps and created frames from them. 20 or so... so for each gif I have 20 or so images which creates a final file of 200k or so. So I figured if I were to somehow get a vector to do this then it would be much smaller in size. Importing to flash from quiktime would be just importing bitmaps into flash as far as I know. Maybe I am mistaken though.
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Old March 6th, 2007, 01:58 PM   #4
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you can import movies into flash, and it doesn't convert them into bmp's it converts them into flash movies


Attached is a shot of some of my catalog..... all the fire is realistic animation files
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Old March 6th, 2007, 02:46 PM   #5
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Originally Posted by biohazardbill View Post
Not sure if that would be what I am looking for. I use a program called fire3 to create realistic fire on images. The problem is that when creating a gif it takes these bitmaps and created frames from them. 20 or so... so for each gif I have 20 or so images which creates a final file of 200k or so. So I figured if I were to somehow get a vector to do this then it would be much smaller in size. Importing to flash from quiktime would be just importing bitmaps into flash as far as I know. Maybe I am mistaken though.
So what your saying is, your trying to compile 20 or so bitmaps into a .gif? Why not convert the bitmaps to JPEG or somesuch format with a lower file size, then compile them?
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Old March 6th, 2007, 03:11 PM   #6
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So what your saying is, your trying to compile 20 or so bitmaps into a .gif? Why not convert the bitmaps to JPEG or somesuch format with a lower file size, then compile them?
Explain...
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Old March 6th, 2007, 05:53 PM   #7
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Explain...
If I'm understanding what your saying, your file size once you compile the .gif is too large because it's using 20 bitmap images. Bitmaps have notoriously large file sizes, so in theory, if you changed those bitmap images to JPEG images, it should give you a smaller file size once it's compiled.

I could be wrong though. Let me try it out and see...


EDIT:
There is a difference, but it's not that much. So I guess...I don't really know.

Last edited by Guitardrumr; March 6th, 2007 at 06:09 PM.
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